Re: [AD] wdsound.c patch

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> so the volume and panning would only be "updated" when a new buffer is
> created (but also destroyed) but in anyway this function is only called
> when set_playmode is called instead of everytime voice_start is called

...which is much more elegant.

> Here is the patch to fix the problem of play_sample not using pan
> and volume correctly when the looping was set to TRUE

Why not set the frequency as well ?

- Eric



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