Re: [AD] MSVC Crash ( + masked_blit)

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Okay, the problem seems so have disappeared with 3.9.32

However, a new bug seems to have appeared in masked_blit. When I compiled Allegro, both on DJGPP and MSVC, I got a warning about a missing * in some asm code, and now masked_blit seems to draw some pixels that are colour 0. Changing them to draw_sprite stops it happening.

Incidentally, what is the difference between masked_blit and draw_sprite?
--
Bart's Blackboard Quote:
I did not see anything strange in the teachers lounge.

Andrew Geers
mailto:andy@xxxxxxxxxx
http://www.geerswj.clara.net




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