Re: [AD] mouse sprite

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> Well, for example, it would be possible with the X11 fullscreen driver
> (non-DGA).  Other fullscreen drivers would do whatever they're doing
> now (and using the hardware sprite where possible).

Isn't there a problem relating to the size of the (hardware) cursor in
fullscreen mode ? I mean, wouldn't a cursor suited to a 1024x768 desktop be
too big for a 640x480 fullscreen mode ?

> Do you think it's a good idea?

In windowed mode, yes.

--
Eric Botcazou
ebotcazou@xxxxxxxxxx



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