| Re: [AD] GUI mouse patch |
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In reply to Vincent Penquerc'h <Vincent.Penquerch@xxxxxxxxxx>:
>This one adds a new flag to tell the GUI manager a widget is
>not interested in getting the mouse focus.
Vincent, why do we need this flag? Other than making default objects not
respond to mouse input, is there anything I am missing?
When changing default objects in this way, I think it would be better
for the user to write an overloaded function:
int d_button_proc_nofocus(int msg, DIALOG* d, int c)
{
if(msg == D_WANTFOCUS) return D_O_K;
return d_button_proc(msg, d, c);
}
Bye for now,
--
Laurence Withers, lwithers@xxxxxxxxxx
http://www.lwithers.demon.co.uk/
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