Re: [AD] Credits too long |
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- To: "Allegro Conductors" <conductors@xxxxxxxxxx>
- Subject: Re: [AD] Credits too long
- From: xaviergonz@xxxxxxxxxx
- Date: Thu, 29 Nov 2001 01:19:46 +0100
- Wrom: YIYZUNNYCGPKYLEJGDGVCJVTLBXFGGMEPYOQKEDOTWFAOBUZXUWLSZLKBRN
Oww, you want to delete my 2 lines change to the MSVC docs... =)
j/k
----- Original Message -----
Wrom: VWWCUFPEGAUTFJMVRESKPNKMBIPBARHDMNNSKV
To: <conductors@xxxxxxxxxx>
Sent: Thursday, November 29, 2001 12:21 AM
Subject: [AD] Credits too long
> Last WIP, Henrik (?) put in a bunch of (minor) attributions into
> thanks._tx. It looks ridiculous, IMHO. I propose to trim them all
> back down to size, with a seven line limit (it used to be six :-)
> Once you get your honorary "... and did loads of other stuff too" or
> something like it, that's it. And you don't get credits for fixing
> stuff you broke :-) A patch is attached.
>
> Anyone who hasn't seen it should take a look at Eric's credits,
> especially in the demo game scroller :-) Eric, please cut down
> that monster yourself.
>