Re: [AD] improvements on alpha blending... |
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Javier González wrote:
Basically yes, but I think 3 lookups + 3 bits shift per pixel is always faster than 6 multiplications, 3 substractions, 3 bit shifts and 6 divisions using decimals per pixel :)
The trans blender uses 1 division (Which can be changed to a bit shift), 1 multiplication, 1 substraction, and 1 addition per pixel (on top of the shifts to extract and recombine the components).
-- - Robert J Ohannessian "Microsoft code is probably O(n^20)" (my CS prof) http://pages.infinit.net/voidstar/
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