Re: [AD] DXWIN borderless mode?

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> I was wondering... why not make a DirectX Windowed borderless mode that
> would be centered on screen? Comments?

I tested some time ago such a windowed driver:
- direct writing to the primary surface (screen), as fast as the overlay
one, 6x faster than the current windowed one,
- no more dirty rectangles mechanism, therefore need for propagating the
paint events,
- fits perfectly into a window and movable.

Such a driver is particularly well-suited for emulators, which maintain
their own dirty rectangles mechanism by using the video memory of
the emulated machine.
But the problem is always the same: the behaviour with regard of fast moving
and overlapping with other windows. I didn't find any satisfying solution so
I gave up.

I've attached a partial diff file; feel free to do what you want with it.

--
Eric Botcazou
ebotcazou@xxxxxxxxxx

Attachment: wddlowin.zip
Description: Zip compressed data



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