RE: [AD] Remove the P3D code please!

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> Um, well, actually it would seem to me that most of the routines are quite
> slow. I was just saying that the face sort could be much faster (from
> experience.) For example, I implemented something of a face sort using the
> regular allegro 3D routines and got at least 50% more speed than I would
> have if I had used the P3D routines. There's obvously something in there
> that's causing the whole thing to slow down. I don't think the z-buffering
> stuff should be messed with, because that's slow to begin with :) (In
> software, anyway) The z-buffer routines, for software ones, are actually
> quite nice, but I was just _really_ surprised that the face sort was so
> slow! Perhaps doing something like a radix sort would make it better? (I
> hear that's one of the fastest :)

but could you please give me a little more info on *what* to have a quick
glance at ? (not that i think i'll make it faster anyway, but who knows)...

--
Lyrian



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