Re: [AD] Merge JPEG-Like Codec? |
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--- Grzegorz Adam Hankiewicz <gradha@xxxxxxxxxx> wrote:
> On Sun, 11 Feb 2001, tom st denis wrote:
> > What do you mean? My code is a simple .C file that uses allegro
> > routines and provides saving/loading with a JPEG-like codec. It
> can be
> > used as an addon, but I felt that saving photorealistic pictures
> may be
> > usefull...
>
> Not very much: most games don't use lossy image compression. In fact,
> such
> algorithms aren't just the best for sprites. As for the addon, you
> can
> wrap it with a simple portable makefile and put it somewhere on the
> web
> after adding it to www.allegro.cc.
The idea was for big backdrops or large textures. You can use a high
quality setting and out perform the straight LZSS compression the pack
routines use.
I did post it to allegro.cc.
There is no need for a makefile since it's a single source file....
Tom
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