Re: [AD] New function (blit_gouraud) |
[ Thread Index |
Date Index
| More lists.liballeg.org/allegro-developers Archives
]
tom st denis wrote:
>
> --- Bob <ohannessian@xxxxxxxxxx> wrote:
> > Pardon for asking, but what's wrong with draw_gouraud_sprite() ?
>
> Hence teh name "sprite". Mines doesn't do masking.
So how about using the draw_gouraud_sprite code, and only removing the
test for masking? (unless you are already doing that, I haven't really
been foloowing).
Also, could we use the pre-processor to generate one form the other?
This would at least cut the code in half.
>
> (and I have added RGB shading ones too).
RGB shading? You mean, like draw_lit_sprite()?
--
- Robert J Ohannessian
"Microsoft code is probably O(n^20)" (My CS teacher)