Re: [AD] Linux joystick driver button limitation

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AFAIK this has been already increased to 10 in the CVS version

> I have a USB SideWinder GamePad Pro and allegro
> has always ignored the 9th button, so i took
> a look at ljoy.c and changed the 'if(num_buttons > 8)...'
> to 'if(num_buttons > 9)...', and also the line
> in joy_poll so now I have a working 9th button
> and want to know if this change would affect
> other joysticks? (i.e.: gameport joysticks)
>
> If no one has a problem with this change, I've
> included a small diff file which should be applied
> in the src/linux directory.
>
> --
> Tom Fjellstrom
> tfjellstrom@xxxxxxxxxx
> http://strangesoft.net/


----------------------------------------------------------------------------
----


> --- ljoy.old Tue Feb 20 11:37:13 2001
> +++ ljoy.c Tue Feb 20 11:42:24 2001
> @@ -59,7 +59,7 @@
>   ioctl (joy_fd[i], JSIOCGBUTTONS, &num_buttons);
>
>   if (num_axes > 8) num_axes = 8;
> - if (num_buttons > 8) num_buttons = 8;
> + if (num_buttons > 9) num_buttons = 9;
>
>   /* User is allow to override our simple assumption of which
>   * axis number (kernel) the throttle is located at. */
> @@ -148,7 +148,7 @@
>   if (ready <= 0) continue;
>   read (joy_fd[i], &e, sizeof e);
>   if (e.type & JS_EVENT_BUTTON) {
> - if (e.number < 8)
> + if (e.number < 9)
>   joy[i].button[e.number].b = e.value;
>   } else if (e.type & JS_EVENT_AXIS) {
>   if (e.number < 8)
>



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