[AD] triangle3d_f with | POLYTYPE_ZBUF bug |
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Hello, I've noticed that if i use: triangle3d_f(buff, POLYTYPE_GCOL | POLYTYPE_ZBUF, NULL, v[0], v[1], v[2]); that wont work properly, meanwhile when i switched it to: polygon3d_f(buff, POLYTYPE_GCOL | POLYTYPE_ZBUF, NULL, 3, v); (it's supposed to be the same) that works... i haven't tested the fixed version, but maybe buggy too... I've included a test program to see what i mean. Right now it's with polygon3d_f activated, just comment that line and uncomment the triangle3d_f one and you'll see what i mean btw, if the mouse patch i sent fixes the mouse speed in windows... why havent it been commited? Thanks!
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triang.cpp
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