[AD] yet another patch for mouse events |
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It seems I had to remove the thing I did not really understand
but still copied when adapting the existing mouse code :)
Hope it works for all of you ....
--- gui.c Sat Nov 25 16:09:51 2000
+++ src/gui.c Sat Nov 25 16:10:03 2000
@@ -767,20 +767,15 @@
if ((new_mouse_b & 2) && !(player->mouse_b & 2))
MESSAGE(player->mouse_obj, MSG_RPRESS, new_mouse_b);
if (!(new_mouse_b & 2) && (player->mouse_b & 2))
MESSAGE(player->mouse_obj, MSG_RRELEASE, new_mouse_b);
-
- if (player->res == D_O_K)
- player->click_wait = TRUE;
}
else
dialog_message(player->dialog, MSG_IDLE, 0, &nowhere);
player->mouse_b = new_mouse_b;
-
- goto getout;
}
/* need to reinstall the dclick and switch handlers? */
if (gui_install_time != _allegro_count) {
install_int(dclick_check, 20);
--
Lyrian