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Anyway, the new things in this WIP are:

   Linux patches from George add better console switching, shared library 
   support, and various other nice things.

   Windows patch from Stefan adds much cool new stuff, including windowed 
   mode support.

   Fixed some potential race conditions introduced by my previous fixes to 
   the Windows timer code.

   Made set_display_switch_callback() able to install multiple hook 
   functions, added a remove_display_switch_callback() routine, and wrote an 
   exswitch example program.

   Adjusted MSVC inline asm syntax in an attempt to work around compiler 
   version conflicts.

   More flexible GFX_SAFE system. As well as defining fixed safe values for 
   each platform, you can now leave out those definitions to get zeros 
   passed through to the actual hardware drivers, and if your driver sets a 
   color depth other than the requested one, graphics.c will hook up some 
   emulation routines so that everything still works in a sensible way.

   George Foot added a scancode to ASCII conversion function to the keyboard 
   driver (implemented for DOS, Windows, Linux, and X). This is needed to 
   handle alt+key input sensibly when using unusual mappings like the Dvorak 
   layout.

   Peter Wang made the Linux GGI driver work properly.

   Johan Venter made some more improvements to the RSXNT and Mingw32 
   makefiles.

   Updated the Watcom makefile to allow manual override of the 10.6 vs. 11.0 
   version detection, in case it guesses wrong.



--
Shawn Hargreaves - shawn@xxxxxxxxxx - http://www.talula.demon.co.uk/
"A binary is barely software: it's more like hardware on a floppy disk."



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