[godot-tutors] Geometry elements in Godot

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Hi

 

I have promised to share my teaching materials some time ago.

Now I have enough for it to be worth sharing.

So here is the repository:

https://github.com/JohnMeadow1/GodotGeometryElements

 

For now there are examples for:

2d steering

2d projections

Bezier curves

Targeting solution

Ray triangle intersection

 

There might be one or two more in the future.


Anyway, next semester we plan to teach simulations using Godot, possibly in GDNative.
So hopefully I’ll be able to share simulation modules next time.

 

By the way, did anyone came by to try GDNative?

 

Cheers,

Leszek Nowak

 

 

 

 

 



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