Re: [eigen] matrix::linspace

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Oh, just for the sake of completeness, this is how I am testing. Maybe
something is wrong over here:

  {
    Timer t; double a,e1,e2;
    double low = 5.0;
    double high = 7.0;
    const int size = 200000;
    double step = (high-low)/(size-1);
    {
      ArrayXd test;
      a = t.getTimeStamp();
      for (int i=0; i<5000; ++i)
        test = ArrayXd::NullaryExpr(size,
ei_linspace_op<double>(low,high,size));
    }
    e1 = t.getTimeStamp()-a;
    a = t.getTimeStamp();
    {
      ArrayXd test(size);
      for (int i=0; i<5000; ++i)
        for (int i=0; i<size; ++i)
          test(i) = low+i;
    }
    e2 = t.getTimeStamp()-a;
    std::cout << "vec: " << e1*1000.0 << " ms" << std::endl;
    std::cout << "lin: " << e2*1000.0 << " ms" << std::endl;
  }

- Hauke

On Sat, Jan 23, 2010 at 1:37 PM, Hauke Heibel
<hauke.heibel@xxxxxxxxxxxxxx> wrote:
> Hi there,
>
> I am working on some functionality which would allow something like this:
>
>  VectorXd a = VectorXd::linspace(low,high,num_steps)
>
> which should be corresponding to:
>
>  const double step_size = (high-low)/(num_steps-1);
>  VectorXd a(num_steps);
>  for (int i=0; i<num_steps; ++i)
>   a(i) = low+i*step_size;
>
> In Eigen, this is best implemented based on NullaryExpressions, i.e.
> Matrices, where each element can be computed based on some functor. In
> theory, this should not only be nice from a usability point of view
> but I also hoped of gaining from vectorization. It tuns out, that this
> is not that easy - it maybe due to MSVC but maybe also due to my lack
> of SSE skills. For the most simple example
>
>  for (int i=0; i<num_steps; ++i) a(i) = i;
>
> I managed to implement the functor's method ei_linspace_op::packetOp
> such that we do actually gain from vectorization as (note that I added
> integer parameters to it):
>
>  // for doubles only
>  ei_linspace_op::packetOp(int i, int = 0)
>  {
>    return ei_padd(ei_pset1<Scalar>(i),ei_pset<Scalar>(0,1));
>  }
>
> For me the first surprise was that this performs way better than just
> returning ei_pset<Scalar>(i,i+1).
>
> Next, I looked into the case:
>
>  for (int i=0; i<num_steps; ++i) a(i) = low+i
>
> and here, I totally failed. Returning
>
>  return ei_pset<Scalar>(m_low+i,m_low+i+1);
>
> resulted in no statistically meaningful gain (~0.06%) speedup. The
> same holds for
>
>  return ei_padd(ei_pset1<Scalar>(i),ei_padd(ei_pset1(m_low),ei_pset<Scalar>(0,1)));
>
> which is even sometimes slower and permuting the operators did not help either.
>
> So, I am sort of puzzled about what I could improve. Any ideas? Any
> SSE operation, I am not aware of for creating (a, a+1, a+2, ...)
>
> Finally, note that ei_pset is not yet in PacketMath. Over here, I
> added forward delarations into GenericPacketMath and the actual SSE
> implementation in the corresponding PacketMath header (no Altivec
> yet). They GenericPacketMath declarations (as the name says) have no
> implementations since I don't see any meaningful way of providing them
> nor do I think they are useful. The second change in the lib was
> mentioned above - I added indices to the packetOp functions.
>
> If everything regarding the vectorization fails, we could still
> provide the functionality (with a specialization for the trivial case
> where we gain from vectorizing) because at least, I think it is nifty.
>
> - Hauke
>



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